62 lines
2.2 KiB
JavaScript
62 lines
2.2 KiB
JavaScript
import { createServer } from "node:http";
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import next from "next";
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import { Server } from "socket.io";
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const dev = process.env.NODE_ENV !== "production";
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const hostname = "localhost";
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const port = 3000;
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// when using middleware `hostname` and `port` must be provided below
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const app = next({ dev, hostname, port });
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const handler = app.getRequestHandler();
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let active_rooms = {}
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app.prepare().then(() => {
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const httpServer = createServer(handler);
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const io = new Server(httpServer);
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io.on("connection", (socket) => {
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console.log("User connected " + socket.id)
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socket.on('room_connect', (room) => {
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if(!Object.keys(active_rooms).includes(room.id)){
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console.log("First person joined " + room.id + " ! " + room.name + " is owner.")
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active_rooms[room.id] = [{id: socket.id, name: room.name, role: "owner", vote: ""}]
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socket.emit("room_joined", {"room_users": active_rooms[room.id], "role": "owner"})
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} else {
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socket.to(room.id).emit("new_player",{"id": socket.id, "name": room.name, role: "player"})
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active_rooms[room.id].push({id: socket.id, name: room.name, role: "player", vote: ""})
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socket.emit("room_joined", {"room_users": active_rooms[room.id], role: "player"})
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console.log("New person joined " + room.id + " ! " + room.name + " is player.")
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}
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socket.join(room.id)
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})
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socket.on("start_game", (params) => {
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socket.to(params.roomId).emit("start_game",{possibleChoice: params.possibleChoice, question: params.question, duration: params.duration})
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})
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socket.on("reset_game", (params) => {
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socket.to(params.roomId).emit("reset_game")
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})
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socket.on("next_question", (params) => {
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socket.to(params.roomId).emit("next_question",{possibleChoice: params.possibleChoice, question: params.question, duration: params.duration})
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})
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socket.on("player_choice", (params) => {
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console.log(params)
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socket.to(params.roomId).emit("player_choice", {choice: params.choice, player: params.player})
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})
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// ...
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});
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httpServer
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.once("error", (err) => {
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console.error(err);
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process.exit(1);
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})
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.listen(port, () => {
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console.log(`> Ready on http://${hostname}:${port}`);
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});
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});
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