setCommander(e.target.value)}>
Commandant : {commander}
Selectionnez un Brawlset...
{#each brawlsets as brawlset}
{brawlset.Name}
{/each}
Importer
{#if error != ""}
{error}
{/if} {#if valid != ""}
{valid}
{/if}
Liste de decks
{#each decks as deck}
{deck.name}
{deck.commander.name}
{#each deck.cartes as carteData}
{carteData.amount}x {carteData.carte.name}
{/each}
{/each}